![]() Rare has even thrown in one or two plot surprises and level design is extremely varied. The single-player game is very well designed and a lot of fun. In a genre that is full of "space marine" clones, it's nice to see something different that plays at a different pace. Carroll, a scientist who is being held by dataDyne against his will. The adventure begins with Joanna working her way through dataDyne in search of Dr. Link: Story Mode In Perfect Dark, as you learn in the beginning sequence, you play as Joanna Dark, an agent from the Carrington Institute who is sent to infiltrate the dataDyne corporation, which is suspected of taking part of a government cover-up involving aliens and advanced technology. Sound: Original upgraded music and sound effects. Graphics: 1080p HD at 60 Frames Per Second. Perfect Dark came along and set a new standard and this remake is no different. Anyway here goes: Back in the day Goldeneye set the standard for First Person Shooters and to this day remains unbeatable by many. Perfect Dark Review by dataDyne 2023 Possible Spoilers (if you don't want to know weapon or level names) I decided to write my first review! This guide should appeal to anyone new to the game with some incorporation for those thinking of buying the remake of a game they played 10 years ago! If you vote negative for this review please put a comment on why you didn’t like it so it helps me improve my review writing, if you cant’ be bothered or don’t want to help don’t bother voting at all, its not helpful. Now with Live enabled, and a fantastic framerate, you can't possibly go wrong. It was ahead of its time in the gaming world, lacking from slow framerate, and couch play only. Its age doesn't reflect on it like alot of the Arcade remakes do. Hype factor is astonishing, specially for a game this dated, but it sure holds up to its title of one of the best FPS ever. The download is a little steep though, clocking in at around 230MB, so pull out a magazine while it downloads. Best value purchase on an Arcade Title to date for me. 10/10 Overall Game I couldn't believe it when it was released at 800 points, I even saved up 1200 points expecting it to be worth much more than 800. Theres also alot of diversity among the achievements, not focusing too much on story achievements, or on multiplayer. All but a select few achievements are very easy to aquire, rather by story progression, or by playing one of the various modes. Now if more developers followed in these footsteps, we wouldn't have huge score games like Earth Defence Force, or Avatar, tainting the achievements and completion pool. The biggest one is a 20 point achievement for completing the game on its hardest difficulty. Distribution of points is much smoother, no more 50 pointers slowing you down. 10/10 Achievements 20 achievements for an arcade game may raise a few brows, but its actually better than the standard 12. With so many customizable options, you could play for days before you experiance all that multiplayer has to offer. Even for the offline player, the sims have many, many, personalities to choose from, from fists only, to prey, and the list goes on. ![]() Its great to revisit a classic with revamped controls, frame rate, and online capabilities. While the sim count is small, with only 7 sims at a time, compared to others, topping at 16, this reflects on the games age and also encourages PvP instead of PvC, which was one of the intents of releasing it with online play. ![]() Multiplayer is one of the best features, if not the best feature so far, of Perfect Dark. 9/10 Multiplayer Now this is where it gets interesting. Naked play on any of these two difficulties levels is next to impossible (Naked play=No weapons) Co-op and Counter-op just add to the excitement and fun, supporting local couch play or live play. The other two levels, however, are a step up in difficulty, leaving the weak in the dust. Going up a difficulty doesn't add much to the difficulty until later levels, which is fine at first, but yet again leaves more to be desired. Agent is a prime example of how the easy difficulty on games should be, fun to play, and not too much of a pain. Agent difficulty leaves something to be desired though, the AI can be a bit chumpy when it comes to combat, but thats why theres 4 difficulties. Its a blast to be able to beat up and shoot the very creators of the game itself in game. Theres so many things happening all at once, and with a superb framerate, theres not much curbing my enjoyment. Also don't forget to comment, I love to hear what you all have to say Single Player Single player alone is worth the $10 price tag. Its great to have a classic on the N64, and a top of the line shooter even to today's standards, hitting the XBL Arcade at only 800 points! With that said, lets move to the review. ![]()
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